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Archive for the 'Computing' Category

Quake with High Resolution Textures via DarkPlaces

Thursday, June 3rd, 2010

I’ve been getting back into the original Quake thanks to the rather excellent DarkPlaces mod, which allows for such things as OpenGL support, high resolutions and Ogg music support. When coupled with Rygel’s hi-res Texture Pack and Romi’s rtlights pack (available from the DarkPlaces site) it becomes a much prettier beast.

Another nice DarkPlaces feature is [...]

GZDoom Compilation Fun and Games

Wednesday, May 26th, 2010

I’d been having an issue for quite a while when trying to build GZDoom from source where the compiler would bomb out in the OpenGL section, as seen below:
[ 75%] Building CXX object src/CMakeFiles/zdoom.dir/gl/data/gl_vertexbuffer.o
/home/cory/Downloads/Source/GZDoom-1.4.0/src/gl/data/gl_vertexbuffer.cpp: In member function ‘int FVertexBuffer::CreateSubsectorVertices(subsector_t*, const secplane_t&, int)’:
/home/cory/Downloads/Source/GZDoom-1.4.0/src/gl/data/gl_vertexbuffer.cpp:143: warning: comparison between signed and unsigned integer expressions
/home/cory/Downloads/Source/GZDoom-1.4.0/src/gl/data/gl_vertexbuffer.cpp: In member function ‘void FVertexBuffer::MapVBO()’:
/home/cory/Downloads/Source/GZDoom-1.4.0/src/gl/data/gl_vertexbuffer.cpp:263: [...]

FMOD and Compiling ZDoom

Wednesday, November 25th, 2009

After compiling ZDoom from source (using the SVN repository, as recommended), which was a little bit of an adventure in itself (it requires a bit more than the regular ./configure; make; make install routine), I fired it up to discover that, no matter what settings I used, sound was only coming through the right channel. [...]

Classic multiplayer gaming via DOSBox - Serial and IPX tunneling

Thursday, November 19th, 2009

Ever since discovering that DOSBox has stable IPX and serial tunneling, I’ve been digging through my old files and rediscovering some classic multiplayer games of yesteryear with my brother (who still has the edge in C&C).
The issue with a lot of multiplayer games from 10 or 15 (or more) years ago is that they either [...]

Just Virtualizin’

Wednesday, July 23rd, 2008

I’ve been quite smitten by VMWare lately — their free products, natch — and have sunken quite a few hours into playing around with it. It’s really coming in handy for test PCs when I want to look into a feature; I now have one PC with a stack of VM images on it which [...]

Firefox 2 Released

Friday, October 27th, 2006

After betas and release candidates, the final release of Firefox 2 is available now.

Creating an RSS Feed with PHP

Monday, October 16th, 2006

It’s fairly straightforward to use PHP to create an RSS feed from your existing database. In this example, we take a database table containing new items, retrieve the last 15 in order and then output in RSS2.0 XML format. This chiefly consists of a title description and link for the channel (your site) and the [...]

Automating with Simple Shell Scripts - Part 2

Sunday, October 15th, 2006

Following on from the scripts published earlier, here’s an updated version that combines the two scripts previously mentioned. It now has some minimal error checking (checks for the presence of three variables) and converts the images to JPEG (if they weren’t already).
#!/bin/bash
if [ "$1" = "" ] || [ "$2" = "" ] || [ [...]

Automating with Simple Shell Scripts

Thursday, October 12th, 2006

Here’s a couple of small, simple Shell Scripts that I wrote to automate the resizing and adding of images to this blog.
The first takes an image prefix (or full name) as a variable, and uses the ImageMagick program convert to create a thumbnail, with a tn. prefix in front of the original filename, then scales [...]

Desktop

Monday, August 21st, 2006

Anime Girlies?!? On MY Desktop?!?

Galaga for the Win!

Monday, July 31st, 2006

Xbox Live Arcade be darned, here’s the awesome PC Engine version of Galaga 90 running under Hu-Go!

[ blog.jamesmason.id.au/images/galaga90.jpeg ]

River Raid

Sunday, July 30th, 2006

So, I bought this brand new PC. And what did I find myself running on it today?

[ riverraid.jpeg ]