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Archive for March, 2007

Kodomo no Jikan volumes 1 through 3 arrive at the door

Monday, March 26th, 2007

It was a good day for parcels arriving all told. Along with the previously mentioned gaming goodness, volumes one, two and three of Kodomo no Jikan rocked up. A good thing too — I’ve very much been looking forward to reading them in book form, rather than flicking through scans. This series is soon to [...]

Castlevania POR and friends arrive safely

Monday, March 26th, 2007

The latest iteration in the long-running (putting it mildly) Castlevania series, Portrait of Ruin, arrived in the post today, happily accompanied by Final Fantasy VI Advance, Sonic Rush and Lunar Dragon Song (or Genesis, depending on your region.)

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Asian Champions League 2007 - Matchday 2

Monday, March 26th, 2007

Sydney FC vs Urawa Red Diamonds (JP)
At Sydney Football Stadium, March 21st, 2007. Crowd: 21,010
Sydney FC 2 drew with Urawa Red Diamonds 2
The Uruwa away fans threated to steal the show with their rambunctious support even as Sydney FC stole a very early lead through a David Carney goal, following a muffed clearance from the [...]

Shakugan no Shana 24 [Final]

Monday, March 26th, 2007

Shakugan no Shana - Episode 24
After having the episodes sitting around for months, I finally sat down and watched the rest of Shana over the weekend — I’d stopped at episode 16 for some now forgotten reason but once I started watching again found myself unable to stop. Despite having some familiar issues with unresolved [...]

Kodomo no Jikan Backgrounds

Monday, March 12th, 2007

Edit: Pointed links to correct full-size images.

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Flashback Feature / Speedball 2: Brutal Deluxe

Monday, March 5th, 2007

Flashback Feature for February 2007 focuses on the classic future sports title, Speedball 2. As the manager of the lowly ranked side Brutal Deluxe, you must win your way up to the top division and then claim the championship. The catch is that you only have two seasons in which to do so, therefore it [...]

OpenTTD railway madness

Sunday, March 4th, 2007

I’m loving the latest version of OpenTTD at the moment, the improvements to the railway side of things are just fantastic. Electrified tracks are in, along with complicated signaling, improved path-finding and proper waypoints. Wonderful stuff.

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